4 ms·
I believe in that. But Commodore could have plunked a cheap 68020 in their machines for backwards compatilibity (like how MSX2 had a SOC MSX1 inside, PS2 had a
by actionfromafar 7mo ago
I believe in that. But Commodore could have plunked a cheap 68020 in their machines for backwards compatilibity (like how MSX2 had a SOC MSX1 inside, PS2 had a PS1 SOC, PS3 had a PS2 SOC, and so on) and put another "real" socketed CPU as a co-processor. Or made big-box machines with CPUs on PCI cards, for infinite expansion options. "True" multitasking, perfect for CAD, 3D rendering and non-linear video editing. It would have been very cool with an architecture where the UI could be rendered with almost hard realtime and heavy processing happened elsewhere.
- einr 7mo agoThis is almost exactly what the plan was, until C= went out of business: https://en.wikipedia.org/wiki/Amiga_Hombre_chipset https://en.wikipedia.org/wiki/Amiga_Hombre_chipset It was going to be HP PA-RISC based and have an AGA Amiga SoC, including a 68k core.
- icedchai 7mo agoHow much of Hombre is myth-and-legend? Given how little progress with made with OCS->ECS->AGA, it seems unlikely they could even have built an Amiga SoC, nevermind designed a new 64-bit chipset.
- actionfromafar 7mo agoHere's some stuff: https://archive.org/details/Hombre_201808/Hombre_Presentation_part_1/ https://archive.org/details/Hombre_201808/Hombre_Presentatio...