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Conflict resolution for real time simultaneous updates, how do you resolve them? I use a CRDT for solving precisely this problem but seems like most multiplayer
by satvikpendem 7mo ago
Conflict resolution for real time simultaneous updates, how do you resolve them? I use a CRDT for solving precisely this problem but seems like most multiplayer database services don't actually handle this correctly, using last write wins instead.
- nezaj 7mo agoWe use LWW on the attribute level which greatly reduces conflicts. There are certainly cases where you'll need a different CRDT but this works great for a lot of use cases. Including Figma! https://www.figma.com/blog/how-figmas-multiplayer-technology-works/ https://www.figma.com/blog/how-figmas-multiplayer-technology...