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None of that requires ecs though it can be done simply with a composition. Traditionally called something like entity and attachments.
by samiv 6mo ago
None of that requires ecs though it can be done simply with a composition.
Traditionally called something like entity and attachments.
- bitwize 6mo agoI tried that too, I called it "agents". (This was long before AI-mania.) An agent was an object that handled some aspect of behavior (like gravity and collision physics) "on behalf of" some entity, hence the name. The word I was actually searching for was probably "delegate", but I was a stupid 20-something. ECS is to me still conceptually cleaner and easier to work with, if more tedious and boilerplate-y.