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I got out of doing Unity development 7 years ago because I was tired of waiting for them to migrate to CoreCLR (among many other reasons).
by moron4hire 7mo ago
I got out of doing Unity development 7 years ago because I was tired of waiting for them to migrate to CoreCLR (among many other reasons).
- pjmlp 7mo agoUnfortunately the way they managed to stick with MonoRuntime and Burst, kind of made more harm than good, regarding C# adoption on the games industry. Many issues people associate with C#, are actually only relevant in Unity, because of this.