4 ms·
As the author of the NetBSD Wii and Wii U ports, congrats! I’m looking forward to seeing how you solved some of the problems that I faced along the way.
by jmcneill 6mo ago
As the author of the NetBSD Wii and Wii U ports, congrats! I’m looking forward to seeing how you solved some of the problems that I faced along the way.
- blkhp19 6mo agoYour ports were a huge inspiration - thanks for contributing so much to this space!
- 0xc133 6mo agoSo when will you port MacOS X to the Wii U? Two more CPU cores and 2GB of RAM instead of 88MB!
- HerbManic 6mo agoThat would be a surprisingly cheap way to get a decent "vintage" Mac system considering the cheap resale on WiiUs.
- itintheory 6mo agoWhere are you finding cheap WiiUs? I've wanted to pick one up for a while and find them to be exorbitantly expensive, especially the controllers.
- extraduder_ire 6mo agoThe gamepads often cost more than the console itself, because they're region locked and you can't use the console without one. There is an attempt to clone the functionality of the gamepad ongoing that's somewhat usable: https://github.com/vanilla-wiiu/vanilla https://github.com/vanilla-wiiu/vanilla
- SpecialistK 6mo agoI saw console-only Wii Us in Book Off in Japan for ~US$30.
- ninjin 6mo agoMany thanks for all the code! The second hand market is currently flooded with Wii U hardware that is cheap enough to buy enough stock to last a life time for peanuts. Would be amazing fun for PowerPC development and if I had an alternative timeline where I went into low-level programming, I would love to push for OpenBSD support inspired by your work.