3 ms·
What I'm wondering for a while now: How do the game streaming services run the Denuvo titles? Do they get special builds? They will not run on bare metal hardwa
by sneusse 6mo ago
What I'm wondering for a while now: How do the game streaming services run the Denuvo titles? Do they get special builds? They will not run on bare metal hardware but in some kind of VM right? Wouldn't Denuvo detect that and stop working?
- meinersbur 6mo agoThey get their own build. E.g. * GeForce NOW SDK: https://developer.geforcenow.com/learn/guides/offerings-sdk https://developer.geforcenow.com/learn/guides/offerings-sdk * Stadia SDK: developer.stadia.com (offline) * Xbox Cloud Gaming: https://learn.microsoft.com/en-us/gaming/gdk/docs/features/common/game-streaming/game-streaming-overview?view=gdk-2510 https://learn.microsoft.com/en-us/gaming/gdk/docs/features/c... * ... Just like every Game Store requires its own build: Steamworks SDK, even GOG: https://docs.gog.com/sdk/ https://docs.gog.com/sdk/ Some games allow browsing files locally for savegames, music libray, ... . Imagine if you could do that on the cloud VM.
- sneusse 6mo agoThat makes a lot of sense, thanks for clarifying!
- wincy 6mo agoTo add to this, almost every time a Denuvo game was “cracked” before the hypervisor methods it was because the dev accidentally published a demo with none of the Denuvo stuff. Happened to Lies of P a couple months after release.
- RunningDroid 6mo ago> * Stadia SDK: developer.stadia.com (offline) Stadia is completely shutdown and Archive.org has no captures of that subdomain so any content there is likely lost.