29 ms·
It was only 3dfx and NVIDIA (since the TNT) that mattered in the 1990s though. All the other 3D accelerators were only barely better than software rasterization
by flohofwoe 7mo ago
It was only 3dfx and NVIDIA (since the TNT) that mattered in the 1990s though. All the other 3D accelerators were only barely better than software rasterization, if at all.
Seeing Quake II run butter smooth on a Riva TNT at 1024x768 for the first time was like witnessing the second coming of Christ ;)
- djmips 7mo agoRendition's VQuake was actually pretty good, more than barely better than software rasterization.
- ChrisClark 7mo agoEdge anti-aliased polygons!
- ChrisClark 7mo agoBefore that, you could even run Quake with anti-aliasing on one of those "barely better than software rasterization" cards, couldn't even be done on the first Voodoo cards.