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The article blew a huge opportunity to showcase the great diversity of “Pioneering Era” 3D accelerators (they weren’t called GPUs until later). But instead they
by ryandrake 7mo ago
The article blew a huge opportunity to showcase the great diversity of “Pioneering Era” 3D accelerators (they weren’t called GPUs until later). But instead they just pretended it was always NVIDIA vs ATI, and threw in a few Voodoos.
- flohofwoe 7mo agoIt was only 3dfx and NVIDIA (since the TNT) that mattered in the 1990s though. All the other 3D accelerators were only barely better than software rasterization, if at all. Seeing Quake II run butter smooth on a Riva TNT at 1024x768 for the first time was like witnessing the second coming of Christ ;)
- djmips 7mo agoRendition's VQuake was actually pretty good, more than barely better than software rasterization.
- ChrisClark 7mo agoEdge anti-aliased polygons!
- ChrisClark 7mo agoBefore that, you could even run Quake with anti-aliasing on one of those "barely better than software rasterization" cards, couldn't even be done on the first Voodoo cards.
- djmips 7mo agoAnd they say that Nvidia coined the phrase GPU - but I recall that Sony did it earlier... not that it really matters.