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Play. People love to play. The culturally assigned meaning to work seems more like a social coercion. If given the choice, including choice in mind, then peop
by tossandthrow 6mo ago
Play. People love to play.
The culturally assigned meaning to work seems more like a social coercion.
If given the choice, including choice in mind, then people will likely choose community and play.
- MengerSponge 6mo agoPlay is type 1 fun: fun in the moment. People also love type 2 fun. It's not fun in the moment, but you're happy that you did it. If your work is type 1, more power to you. A lot more falls under type 2's umbrella. I find writing to be type 2 more often than not. Making complicated designs is often not fun in the moment. I like exercise, but sprint workouts are type 2.
- abrookewood 6mo agoYou're forgetting Type 3 Activities, which are neither fun at the time, nor afterwards on reflection.
- mock-possum 6mo agoAnd yet they are a type of fun!
- xboxnolifes 6mo agoLeague of Legends players are very familiar with type 3 activities.
- MengerSponge 6mo agoA complete accounting of fun types has to include Type 0 fun as well: fun when it's happening, but not fun later. Drugs, gambling, crime, and most traditional vices fall in this category.
- deleted 6mo ago[deleted]
- rapnie 6mo agoThis. So many people are coerced to wear a straitjacket, run the treadmill, and do the rat race, conditioned that "hey work is life, life is work" and is divided into workweek and weekend. For some it may work well, if their job aligns with their interests and passions. Many others are in it with only half their heart. They may show better productivity metrics to the manager class, but what they gain there is lost in 'quality of service' to society. You get automatons at the desk, not interested to handle your edge case. But my, are they 'productive' for the bottom line.