3 ms·
> built-in predictable RNG What's that?
by tasuki 7mo ago
> built-in predictable RNG
What's that?
- MarsIronPI 6mo agoEssentially it makes it so that if your attack is 4 swings attacking a unit on 50% defense territory, it will hit twice and miss twice every time. Any remainders are dealt with randomly, but the seed is based on the save, so it removes save-scumming (which has always tempted me, and I don't like).