3 ms·
Can you elaborate on this and how it would be different from signaling on interrupts and DMA? Hardware-level async makes sense to me. I can scope it. I can rea
by randusername 7mo ago
Can you elaborate on this and how it would be different from signaling on interrupts and DMA?
Hardware-level async makes sense to me. I can scope it. I can read the data sheet.
Software async in contrast seems difficult to characterize and reason about so I've been intimidated.
- jamesmunns 7mo agoIt's really not so different! In embassy, DMA transfers and interrupts become things that you can .await on, the process is basically: * The software starts a transaction, or triggers some event (like putting data in the fifo) * The software task yields * When the "fifo empty" interrupt or "dma transfer done interrupt" occurs, it wakes the task to resume * the software task checks if it is done, and either reloads/restarts if there's more to do, or returns "done" It's really not different than event driven state machines you would have written before, it's just "in-band" of the language now, and async/await gives you syntax to do it. Even if you don't know Rust, I'd suggest poking around at some of the examples here: https://github.com/embassy-rs/embassy/tree/main/examples https://github.com/embassy-rs/embassy/tree/main/examples And if you want, look into the code behind it.
- tatjam 6mo agoPrecisely, I would say embassy is a satisfying middle-point between "baremetal" firmware and running something like FreeRTOS / NuttX that hides the event loop from you.
- ted_dunning 6mo agoIn tinygo, the idiom is to catch an interrupt and put the info into a channel so that you can think about what is happening in go style. I use that capability, for instance, in go-wspr [1] to get very nice low-jitter timing for frequency corrections. [1] https://github.com/tdunning/go-wspr https://github.com/tdunning/go-wspr