4 ms·
The Stanley Parable definitely plays with non-euclidean and liminal spaces - the room in the screenshot being one such example.
by thunderfork 6mo ago
The Stanley Parable definitely plays with non-euclidean and liminal spaces - the room in the screenshot being one such example.
- amiga386 6mo agoIt does, but its main focus is ludonarrative dissonance, which is why Control would be a better example (along with games that specifically invoke Backrooms lore, like POOLS)
- cestith 6mo agoI was actually a little surprised there was no mention of Escape the Backrooms, although I suppose The Stanley Parable is a better-known game.
- taeric 6mo agoReminds me how much fun Superliminal was. Might have to get that another play through. :D