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quack3.exe again in a way. If it's been done for years on GPU shaders, then why not CPU code?
by tyushk 7mo ago
quack3.exe again in a way. If it's been done for years on GPU shaders, then why not CPU code?
- deleted 7mo ago[deleted]
- consp 7mo agoWhile highly specific optimisations might give you a tiny bit of advantage, the main boost here is vector code which would work on any processor supporting the instructions. They could have looked at the vendor bits and use those to flag for optimization in any cpu but they didn't and limited it to a small subset of programs and cpus. It tingles the "PR above all else must have highest score" sense.