3 ms·
It all comes down to the character design too. Look at games like Valorant, Overwatch, or Fortnite. Shooters which would you generally associate with men but IN
by haunter 7mo ago
It all comes down to the character design too. Look at games like Valorant, Overwatch, or Fortnite. Shooters which would you generally associate with men but INSANELY popular among women just because they have good character designs and appeal not because of the gameplay at all.
- TulliusCicero 7mo agoWait, do we have actual gender breakdowns for each of those games?
- sjoedev 7mo agoThere are no concrete numbers for Valorant that I know of, but the “Head of Esports Partnerships and Business Development for North America & Oceania Riot Games” Matthew Archambault was quoted saying the Valorant player base is 30-40% women [1]. That seems plausible to me based on my own experience playing Valorant. [1] https://gamesbeat.com/how-riot-games-wants-to-ensure-that-valorants-esports-stars-include-women/ https://gamesbeat.com/how-riot-games-wants-to-ensure-that-va...
- bluefirebrand 7mo agoYou have to be kind of careful with that too In my experience there's a substantial number of women who are fans of something like overwatch, but not of actually playing Overwatch. They like the designs and the world, they make fanart and fics and such, but they don't actually play Now, that might still be a real success for something that is billed as an esport, but if you're trying to move actual copies of your game you have to be aware that there may be a real big disconnect between your fans and actual paying customers The usual disclaimers apply: I'm not trying to imply that no women play games or that women are "fake gamers" or whatever. This is just my personal observation
- something765478 7mo ago> In my experience there's a substantial number of women who are fans of something like overwatch, but not of actually playing Overwatch. They like the designs and the world, they make fanart and fics and such, but they don't actually play I'm the same way with Warhammer 40K. I love the lore, but have no interest in actually playing with the miniatures.
- bluefirebrand 7mo agoYep! There's nothing wrong with this. It doesn't make you lesser or anything But from the company's sales perspective it's important to recognize the difference between fans and customers How many games or products had huge social media followings and then flopped hard when they came out? Plenty.
- debugnik 7mo agoThat's still a win for the company if they engage with side media or merchandise, although perhaps not for the gaming industry as a whole. I, for example, don't like LoL the game but I recently watched Arcane, and I've bought more than one artbook from games I don't really feel like playing either. One great thing about multi-media projects (as in appearing in multiple media separately), is that you can like and engage with just part of them.
- Silamoth 7mo agoEhh, that seems pretty reductive. I could just as easily claim women love games with character customization or games with deep stories. All of these things may have some truth to them. But (1) it’s unclear how universal this is and (2) it’s unclear if this differentiates women from men or is just something people in general like. “Good character design” is incredibly vague and appreciated by a lot of people.