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When my partner and I built Warbook, we didn't do any market research. We saw an opportunity (Facebook Platform) and a game design that worked (Utopia) and jus
by teej 18y ago
When my partner and I built Warbook, we didn't do any market research. We saw an opportunity (Facebook Platform) and a game design that worked (Utopia) and just -built it-. We went from idea to whiteboard to code on day one. 4 weeks later we launched a successful game.
Start small, get feedback, and iterate. That's how you make a kick-ass game. (http://lostgarden.com/2007/02/rockets-cars-and-gardens-visualizing.html http://lostgarden.com/2007/02/rockets-cars-and-gardens-visua...)