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> "A revolution was televised in 1972" Well Tennis for Two was created in 1958 so "the first video game" seems like a stretch https://en.wikipedia.org/wiki/Ten
by voidUpdate 6mo ago
> "A revolution was televised in 1972"
Well Tennis for Two was created in 1958 so "the first video game" seems like a stretch https://en.wikipedia.org/wiki/Tennis_for_Two https://en.wikipedia.org/wiki/Tennis_for_Two
- mrob 6mo agoChristopher Strachey wrote a version of draughts/checkers for the Manchester Mark 1 that was fully functional in 1952. This is IMO the first video game. Earlier candidates use single-purpose display hardware, which disqualifies them from being "video". https://en.wikipedia.org/wiki/Christopher_Strachey https://en.wikipedia.org/wiki/Christopher_Strachey
- voidUpdate 6mo agoIf the wikipedia image is accurate, its technically not "displaying" the board, its just in ram. The RAM just happens to be visible. But you get into a lot of technicalities when talking about the "first video game", so its up to interpretation. There was the "Cathode-ray tube amusement device" in 1947 that, by some interpretations could also be the "first video game" https://en.wikipedia.org/wiki/Cathode-ray_tube_amusement_device https://en.wikipedia.org/wiki/Cathode-ray_tube_amusement_dev... I think it is at least safe to say that PONG isn't the first
- mrob 6mo agoI don't think it's necessary for video RAM to be separate from code RAM. The BBC Micro game "Revs" runs code from the video RAM and sets the palette to make it look like blue sky. https://en.wikipedia.org/wiki/Revs_(video_game) https://en.wikipedia.org/wiki/Revs_(video_game) CRT Amusement Device is IMO disqualified for not using any form of computer.
- voidUpdate 6mo agoThe CRT Amusement Device uses a video display and has game-like elements, you could argue that makes it a "video game" (as opposed to a "computer game")
- ralferoo 6mo agoThat's a pretty weird distinction to make. I remember back in the 80s writing a CGA text-mode game (they were quite in vogue at the time), and (as I assume most programmers did) I used the video memory directly as the source of truth about the current state of the level. OP's distinction about video being a raster-based signal that you feed into a regular TV-like device, rather than being vector based or hard wired lights seems sensible. As to how that video signal is generated is kind of irrelevant.
- voidUpdate 6mo agoThe manchester mark 1 had a teleprinter as its output, and used a Williams tube as ram (https://en.wikipedia.org/wiki/Williams_tube https://en.wikipedia.org/wiki/Williams_tube). If the image on wikipedia is accurate, the checkers game only "displayed" itself incidentally, on the Williams tube, rather than actually outputting to the teleprinter. In your game, it would be like writing the current level to internal ram, rather than to the actual video memory. The Williams tube isn't really a TV-like device. It stores data on a CRT, but that CRT isn't visible to the user in general operation, as the read plate covers the "screen". Again, "first video game" is up to a lot of interpretation. Also, saying that vector based video makes it not a video game is a little strange, given how common vector graphics were in arcades (eg Asteroids, Tempest, Missile Command) and the Vectrex
- alnwlsn 6mo agoNot necessary, you can just take an additional CRT and wire it in parallel to one of the Williams tube CRTs to see what's on the screen. That's how the Manchester Baby did it (visible in the center of the image here): https://upload.wikimedia.org/wikipedia/commons/6/6f/Manchester_Baby_Replica.webp https://upload.wikimedia.org/wikipedia/commons/6/6f/Manchest...
- ralferoo 6mo agoI'm not necessarily making the point that vector graphics based games aren't video games, just arguing against the parent comment against the claim that it wasn't a video game because it was stored in RAM. I agree with the assertion that this was a video game because it was using a raster-based CRT for the display, even though the primary purpose of that display was for data storage not display.
- anthk 6mo agoComputers games can have no video at all why the 'display' it's being sent over a serial output to either a display or a printed paper. Nethack/Slashem, text adventures, Sokoban, Trek... can be printed one sheet at a time and be totally playable. With Slashem it might be a big waste of paper, but with text adventures you can just reuse the output (obviously) and reduce tons of further typing because you already have the whole scrollback printed back in your hands.
- Finnucane 6mo agoThere was also SpaceWar! from MIT, which Nolan Bushnell turned into a standalone cabinet game. Though I think you could make a case for Pong being the first coin-op video game, a commercial game rather than something that primarily existed in academic labs.
- empressplay 6mo agoWhich would be fine. But the article is written as if Pong was the first video game period, which it clearly wasn't.
- JKCalhoun 6mo agoI get it, anyone claiming "first video game" is going to start a bar brawl. But pedantry aside, the also rans, even if they were previously rans, are not interesting. They did not spawn million-dollar companies, change the course of entertainment around the world. Having huffed though, were I the author I would have anticipated these responses and probably gone with "first wildly successful commercial video game".
- empressplay 6mo agoYou mean like the Magnavox Odyssey, which Bushnell always freely admitted to ripping off?
- JKCalhoun 6mo agoI never saw the Odyssey—unless it was that one night when I saw something in the window of a closed shop that was the first pong-like video game I had ever seen. You're probably right, the Odyssey is probably as good a contender as Pong. But somehow everyone knows "Pong" (and of course Atari).
- jnaina 6mo agoThere was also the IBM Simon, the first smartphone, before the iPhone came about. History tends to remember the product that made the category matter, not the one that technically got there first.