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I was rewriting an old game of mine using SDL2 for release on Steam—had struggled with getting a build target for Linux/Steam Deck. Man, Wine just worked and I
by JKCalhoun 7mo ago
I was rewriting an old game of mine using SDL2 for release on Steam—had struggled with getting a build target for Linux/Steam Deck.
Man, Wine just worked and I confess I copped out and just delivered MacOS and Windows targets.