2 ms·
I made a similar point on a different thread, saying of course it's possible to make reliable, performant code in just about any language. Of course it's possi
by andai 8mo ago
I made a similar point on a different thread, saying of course it's possible to make reliable, performant code in just about any language.
Of course it's possible, (computers are very fast in this century!), it's just that the kind of people who prioritize that, don't tend to use those languages!
(There's lunatics like me who take pride in shipping eight kilobyte browser games. But not many, I suspect ;)