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And it worked very well for a remarkably long time. Even over dialup if you were patient. It still seems bizarre that the security flaws couldn’t be addressed
by smackeyacky 7mo ago
And it worked very well for a remarkably long time. Even over dialup if you were patient. It still seems bizarre that the security flaws couldn’t be addressed, I never understood the Wayland push and I still don’t.
- UltraSane 7mo agoOnce applications moved local and GPUs became the rendering path X11's network transparency became pure overhead for 99% of users. Wayland fixes this by making shared-memory buffers the core primitive and remote access a separate concern.
- cindyllm 7mo ago[dead]
- Underphil 7mo ago...and then you have long time Linux users (like me) who cannot feel any of the benefit of removing that overhead. The only difference I can tell between X and Wayland on my machines is that Wayland doesn't work with some stuff.
- UltraSane 7mo agoI'm pretty sure it simplifies the code a lot.
- flohofwoe 7mo agoThat doesn't help when the code talking to Wayland becomes much more complicated.
- gf000 7mo agoWhy would it be more complicated? Most apps are just using GTK and qt and doesn't even care about their x or Wayland backends.
- rbanffy 7mo agoThis is what I was thinking when I read this. Wouldn't it just be easier to use GTK (or Qt) everywhere? They are already well supported on every other platform and can look very native the last time I checked.
- flohofwoe 7mo ago> Wouldn't it just be easier to use GTK (or Qt) everywhere? Which of those? GTK apps look alien on KDE desktops, and Qt apps look alien on GNOME desktops. Also, if you only need to create a window with a GL or Vulkan canvas, pulling in an entire UI framework dependency is overkill. There's SDL, GLFW, winit etc etc - but those also don't fix the 'native window chrome' problem in all situations and they all have to work around missing Wayland features. The bare window system functionality (managing windows - including window chrome and positioning(!), clipboard, drag'n'drop, ...) should really be part of the OS APIs (like it is on *every other* desktop operating system). Why does desktop Linux have to do its own thing, and worse (in the sense of: more developer hostile) than other desktop operating systems?
- gf000 7mo agoFrankly I don't get your problem or how is it different on any other OS. So your solution to GTK or qt looking alien is to look alien to everyone? Like there is no universe where "GTK doesn't look good, I will go with a custom written vulkan canvas" is a realistic scenario. Especially when all this has been blown way out of proportion when companies happily wrap their web apps into a browser and ship it as their software. So again, how is it different elsewhere? What about windows, where even their own frameworks look alien because they have 3-4 of them? How is that the fault of Wayland somehow?!
- flohofwoe 7mo ago> So your solution to GTK or qt looking alien is to look alien to everyone? No? Where did I write that? I want my window to look and feel consistent with all other Linux desktop applications, and this is mainly achieved by having common window decorations (a problem that had already been solved by any other desktop operating system in the last 50 years).
- redeeman 7mo agoand then there are probably as many if not more that notice zero difference at all. and a sizable amount of people who notice things that are BETTER, such as for example actual support for HDR and 10bit, per-screen refresh rates etc
- whizzter 7mo agoNot to mention that the complexity of X11 shots through the roof once shared buffers comes into play. X11 was ok for it's time, but fundamentally it's an really outdated design to solve 80s/90s issues over the network in the way you solved it back then.
- UltraSane 7mo agoIt is INCREDIBLY outdated and forces all graphics to flow through a crappy 80s era network protocol even when there is no network. It is the recurrent laryngeal nerve of graphics technology.
- aragilar 7mo agoIs it 99% of users? Of the linux (desktop/laptop) users I know, the majority use X-forwarding over ssh at least occasionally, while non-linux (desktop/laptop) also use X-forwarding (this is in an academic context), so while this may be an improvement for a subset of linux (desktop/laptop) users, across the whole linux user base (excluding both Android, which does not use wayland, and embedded, which I understand does use wayland), it's not.
- UltraSane 7mo agoX-forwarding isn't used nearly enough to justify it having to be used all the time.
- rbanffy 7mo agoI don't think I have used X-forwarding in the last 10 years unless for checking whether it's still there. Most of the time, it was, and running a browser even on a nearby machine was not a pleasant experience. Running Emacs was less bad, but the only things that actually worked well were probably xlogo and xload.
- flohofwoe 7mo agoIf Wayland doesn't need network transparency why do Wayland clients and "server" still communicate through a socket though? Why not use a much simpler command buffer model like on 3D APIs, and only for actually asynchronous commands (but not simple synchronous getters)? PS: is io_uring using sockets for its "shared memory ringbuffers"? If not why? Too much overhead? And if there's notable socket overhead, why is Wayland using sockets (since it has to solve a simar problem as io_uring or 3D APIs).
- gf000 7mo agoIt's only using sockets to pass a handle to a buffer though. Sockets are plenty fast, but not moving stuff in the first place can't be beaten.
- sho_hn 7mo ago> I never understood the Wayland push and I still don’t. What happened is basically this: - X11 was fairly complex, had a lot of dead-weight code, and a whole bunch of fundamental issues that were building up to warrant an "X12" and breaking the core protocols to get fixed. - Alongside this, at some point in the relatively distant past, the XFree86 implementation (the most used one at the time, which later begat Xorg) was massively fat and did a huge amount of stuff, including driver-level work - think "PCI in userspace". - Over the years, more and more of the work moved out of the X server and into e.g. the Linux kernel. Drivers, mode setting, input event handling, higher-level input event handling (libinput). Xorg also got a bit cleaner and modularized, making some of the remaining hard bits available in library form (e.g. xkb). - With almost everything you need for a windowing system now cleanly factored out and no longer in X, trying out a wholly new windowing system suddenly became a tractable problem. This enabled the original Wayland author to attempt it and submit it for others to appraise. - A lot of the active X and GUI developer liked what they saw and it managed to catch on. - A lot of the people involved were in fact not naive, and did not ignore the classic "should you iterate or start over" conundrum. Wayland had a fairly strong backward compat story very early on in the form of Xwayland, which was created almost immediately, and convinced a lot of people. In the end this is a very classic software engineering story. Would it have been possible to iterate X11 toward what Wayland is now in-place? Maybe. Not sure. Would the end result look a lot like Wayland today? Probably, the Wayland design is still quite good and modern. It's a lot like Python 2.x vs. 3.x in the end.
- gf000 7mo agoIt never worked very well - in the age of bitmaps (and that's not a recent invention) that ultra-dumb pixel pushing simply no longer scales. We have eons better ways to transport graphical buffers around (also, what about sound? That seems reasonable - but now should the display server also be a sound server?), so building it into such a core protocol just doesn't make sense.