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Thanks for the feedback. I tend to agree with you about the fact that the analytics and backups offered are not new, but the accessibility to designers is, and
by charlesbonello 14y ago
Thanks for the feedback. I tend to agree with you about the fact that the analytics and backups offered are not new, but the accessibility to designers is, and I'm glad that you pointed it out more explicitly than I have -- especially given your experience.
I also think that in some ways, the 'usability' of each technology is the big hurdle that must first be cleared before "marketing" becomes the key differentiator. I approached this with the thought that among the existing (or discussed) technologies, any improvement in the technology or functionality is, at best, incremental. That, along with some other factors, is why I suggested that marketing would represent the key differentiator. Glad to hear other thoughts on that, too.
- doublerebel 14y agoTraditionally this has been the case, and largely because POS required such a large upfront investment that merchants needed to be sure (or be 'sure' thanks to a product already having been established in the market) of what the details of the implementation are. When changing POS is as easy as uninstalling one app and installing another... UI will be a much greater factor. I expect many players to attempt to tie-in users through one method or another as a crutch for lacking quality UX.