3 ms·
Godot exists to be a playground for game dev aspirants, not as an engine for shipping serious games. The Community (tm) likes gdscript because it's "easier" to
by eudamoniac 7mo ago
Godot exists to be a playground for game dev aspirants, not as an engine for shipping serious games. The Community (tm) likes gdscript because it's "easier" to "get started". They are completely unconcerned with it being harder to finish.
- __loam 7mo agoSlay the Spire 2 was shipped using godot. I've found it's easier to develop on than Unity. This is an outdated understanding imo
- oscaracso 7mo agoI am not convinced that that matters. Great games have been made with Godot (Cruelty Squad) and GameMaker (Sexy Hiking), or with no engine at all (Minecraft, Cave Story).
- eudamoniac 7mo agoGreat games have been made with probably any tool you can think of. That doesn't mean the tool is good, or that you should choose to start making a serious game with it.
- oscaracso 7mo agoI do not agree with your unsupported claim. For example, I would bet no good games have been programmed in Haskell. As far as I am aware, no great games have been made with the Unity or Unreal engines.
- eudamoniac 7mo agoOh, I thought we were having a genuine discussion. My bad.
- oscaracso 7mo agoI was substantiating my claims and you were not.