3 ms·
> like HDR And variable refresh rate, better fractional scaling (and per-monitor scaling), atomic updates, native touch & gestures. And the isolation/sandboxin
by thewebguyd 7mo ago
> like HDR
And variable refresh rate, better fractional scaling (and per-monitor scaling), atomic updates, native touch & gestures. And the isolation/sandboxing is important. The problem is Wayland didn't have portals in the beginning (hence the screenshot issue).
Wayland isn't the problem. The pace at which distros (and GNOME, lets be real who is behind the push here) started stripping out X11 was too fast, and too early.
- kps 7mo ago> better fractional scaling X11 was resolution-agnostic from the start, but the ‘desktop Linux’ crowd were so focused on imitating Windows that they ignored Unix lessons and made fixed-resolution toolkits like Windows'.
- hedora 7mo agoAt least for amdgpu, variable refresh rate is at feature parity for x11 and wayland. They use the same kernel drivers for that stuff. Touch has been working under x11 for 20+ years (even before the iPhone). I have no idea what you are referring to. Fractional scaling is a bad idea, and much worse than x11’s native DPI support, which works on multiple monitors. As for multi-monitor, “forbidden secrets of ancient X11 scaling technology revealed” is a good read. (Offline today?) https://web.archive.org/web/20250625055403/https://flak.tedunangst.com/post/forbidden-secrets-of-ancient-X11-scaling-technology-revealed https://web.archive.org/web/20250625055403/https://flak.tedu...