3 ms·
> So are very good players, very bad players, players with weird hardware issues, players who just got one in a million lucky… They will all cluster in very di
by coppsilgold 7mo ago
> So are very good players, very bad players, players with weird hardware issues, players who just got one in a million lucky…
They will all cluster in very different latent spaces.
You don't automatically ban anomalies, you classify them. Once you have the data and a set of known cheaters you ask the model who else looks like the known cheaters.
Online games are in a position to collect a lot of data and to also actively probe players for more specific data such as their reactions to stimuli only cheaters should see.
- civvv 7mo agoValve has already tried this with VACNET if I am not mistaken. Judging by how big the cheating problem still is, they were not very successful.
- 2postsperday 7mo agoThe "cheating" problem is overblown. If all you do is read Reddit threads all day, you'd think the game is unplayable. Although if you actually play the game, the problem is far less extreme than it is made out to be. Source: 10,000 hours in CSGO/CS2.