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> Polymorphism? That was never mentioned. Let me reiterate the definitions Sigh. Look at what started this whole discussion. > pjmlp: Plenty of OOP archi
by Ygg2 7mo ago
> Polymorphism? That was never mentioned. Let me reiterate the definitions
Sigh. Look at what started this whole discussion.
> pjmlp: Plenty of OOP architectures can be implemented 1:1 in Rust type system.
It's pjmlp's insistence that Rust is object-oriented.
I'm fine with object-oriented meaning message passing.
I'm fine with object-oriented being used to describe inheritance based langs Java/C#/C++.
But where that fails miserably is when you try implementing inheritance based stuff like DOM in Rust.
You can't have your cake (all capabilities of OOP) and also eat it too (also most of them missing).
Rust was never about inheritance hierarchies or message passing.
It's just structs with privacy modifiers. And functions that are applied to them.
- 9rx 7mo ago> Look at what started this whole discussion. If you are pointing out that there is no consistent definition for OOP, I agree. I've said so multiple times. Yes, the proof is in the pudding, as they say. It is not clear where you think that might otherwise fit into our discussion? I, to the best of my ability, spelled out the historical definitions that we are talking about so that we had a shared understanding. What someone else may have defined the same words as is irrelevant. I think we can agree that these dividing lines aren't even useful, but the history behind them is understandable. In the beginning there was imperative programming, named to differentiate from unstructured programming. Then came encapsulation, which didn't fit under imperative, so they named it functional to separate it from imperative. But then came Smalltalk, and it recognized that it doesn't fit under imperative or functional, so it gave itself the name "object-oriented". If we could go back in time we'd realize that none of these names bring any significance [hence why there is no consistent definition] and throw them away. But we cannot go back in time. We could recognize today that they are just a historical curiosity and throw them away now, but it seems there is too much emotional attachment to them at this point. So, if you want to use them to satisfy your emotional desires, you can! But you need to also explicitly define them each time so that the reader/listener understands what you mean by it. Failure to do so means they will pick their own pet definition, and then you will talk past each other. There is no commonality found around these terms because, again, any definition you choose (pjmlp's, mine, yours, anyone's) none of them convey any truly useful information, so any definition offered is never retained by anyone else. > It's pjmlp's insistence that Rust is object-oriented. It is, for some definition of object-oriented. But this perfectly highlights how there isn't useful information to be found in the use of the term. Even if we all agreed on what object-oriented means, what would you learn from it? Nothing, is what. It was a pointless statement and we can accept it as such.
- Ygg2 7mo ago> It is, for some definition of object-oriented. Sure, for some definition of red, green is red. E.g., colorblind people. I'm interested in more broadly accepted jargon. The problem is, Rust isn't really object-oriented either. I'm interested in a mostly consistent and hopefully majority definition. It's not message-passing sense (can't do cool fancy things* a la Ruby or Smalltalk); nor is it inheritance-based (can't do inheritance-based nor prototype-based OOP patterns). There is one more mathematical definition of whether two features are equal, but it involves languages, local macros, and Turing machines. See https://www.youtube.com/watch?v=43XaZEn2aLc https://www.youtube.com/watch?v=43XaZEn2aLc * There was some kind of message recorder and playback in Ruby/Smalltalk, that I can't find. Basically send methods to objects and record them, then playback them at later date. Will update if I find it.
- 9rx 7mo ago> The problem is, Rust isn't really object-oriented either. I'm interested in a mostly consistent and hopefully majority definition. May I suggest "programming language"? I think you will find that most everyone agrees that Rust is a programming language. In context, it's functional, but I think you rejecting that historical definition means that you agree with me that the attempt at categorization here doesn't provide any useful information. So, the question here is: What specific information is it that you think is failing to be effectively communicated? If I take a walk down the street and tell the first guy I meet, "Hey, Rust is a programming language", what information did he miss out on that you find critical? When we establish that, we might find out there is already a widely recognized term. You won't find it in "object-oriented", however. It has never been used in a context where the information was useful. Even the original message passing definition was never useful as you always had to explain what message passing is at the same time anyway, negating the value of a single word to use as a shorthand. Words are not given to us naturally by the universe. They are a human invention. Consistent definitions for words only become accepted consistently when those humans find utility in adopting something consistent. "If you build it, they will come" only works in movies.
- Ygg2 7mo ago