4 ms·
Loot boxes are an in-game feature allowing players to buy random mystery items with real or virtual currency That's not how I use the term. I think of a loot
by rkagerer 8mo ago
Loot boxes are an in-game feature allowing players to buy random mystery items with real or virtual currency
That's not how I use the term. I think of a loot box as a treasure chest or similar that you discover while exploring which, when opened, gives you some loot!
On the other hand if you're talking about a package with a random assortment of stuff in it that you buy without knowing what's inside, I call that a "grab bag" or "mystery bundle".
Am I too old? What games were primarily responsible for changing the vocabulary?
- zeta0134 8mo agoI started seeing this term come up everywhere when Overwatch first released. The common usage is much closer to mystery bundles as you describe, and regulators tend to be upset about them when real money gets involved. It feels an awful lot like gambling at that point.
- jcranmer 8mo agoThe term "loot box" has, since I want to say the early 2010s, referred to the mechanic described in the quote. It's hard for me to say what the earliest games were to create this mechanic, especially since its origin seems not to be in the traditional Western games but in East Asian games. The model is very strongly associated with the rise of "live service" gaming, with Overwatch and Battlefield being some of the more notorious offenders.
- delta_p_delta_x 8mo agoI was under the impression Eastern games preferred the loan word 'gacha'.
- debugnik 8mo agoYes, but they're the same mechanic really, so the earliest popular "loot box" game is probably some gacha game.
- shoxidizer 8mo agoThe purchases are purposely similar to previous examples of gameplay in design and language.
- otikik 8mo agoIt’s an expression. You don’t really win them by “exploring”, but by “playing the game”. You end a match? Lootbox. You played 3 days in a row! Lootbox. You opened the options screen? Lootbox. They usually have a very involved opening animation with music and sounds specifically designed to maximize the feeling of anticipation. Once you see it it feels completely different from what you are describing, because it’s so obviously trying to maximize the gambling aspect of it. It’s like confusing genuine love with prostitution.