3 ms·
> Thankfully, the game's community narrowed down the issue and eventually found that the fnmsubs CPU instruction was implemented incorrectly in Dolphin's JIT bu
by landr0id 7mo ago
> Thankfully, the game's community narrowed down the issue and eventually found that the fnmsubs CPU instruction was implemented incorrectly in Dolphin's JIT but worked correctly in our interpreter.
Sounds like a good opportunity for differential fuzzing!