3 ms·
I figured out why it wouldn't work on my machine: @media (prefers-reduced-motion: reduce) { *, *::before, *::after { animation-duration
by joeframbach 7mo ago
I figured out why it wouldn't work on my machine:
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
With reduced-motion enabled (which is basically required in Tahoe :eyeroll:), animations complete immediately and there is no chance to click the salt/water.
- fuelingcurious 7mo agoAh! Tried to add an accessibility feature and broke it! I’ll see what I can do to find a better middle ground.
- fuelingcurious 7mo agoThis should be fixed, I just removed the animation stop for this game.
- insin 7mo agoSame reason for me, I don't want animations specifically in my OS. I wish there was a separate OS-level setting for apps.
- fuelingcurious 7mo agoIs this still happening? I thought I gutted the reduce animation coding