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I recently ported a PC game written in C++ to Android. I basically used the command-line gdb to debug the program when I needed to. It was a PITA at times, espe
by barbs 14y ago
I recently ported a PC game written in C++ to Android. I basically used the command-line gdb to debug the program when I needed to. It was a PITA at times, especially when it would sometimes lose track of the program when stepping through. It definitely felt a bit half-baked. I definitely can't say the experience was easier than using Xcode.