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With MonoGame you are supposed to use an editor for creating assets that you then load into the engine built by MonoGame. Or you build your own editor using Mo
by rienbdj 7mo ago
With MonoGame you are supposed to use an editor for creating assets that you then load into the engine built by MonoGame.
Or you build your own editor using MonoGame.
MonoGame is quite different from editor-centric system like Unity and not a good fit for all teams / projects.