4 ms·
Core memories of carefully setting my fisherman on a boat with `ezmacro` before I got ready for school. I'd come home to either a boat full of fish (to later co
by eclipticplane 7mo ago
Core memories of carefully setting my fisherman on a boat with `ezmacro` before I got ready for school. I'd come home to either a boat full of fish (to later cook into fish steaks), or be dead from a player killer who found my boat and killed my macroing guy to try and steal the boat.
- SenHeng 7mo agoI always forgot where I parked my boats. Or that I even had one.
- faidit 7mo agoI always checked the harbor for unlocked boats and took them on joyrides.
- andrepd 7mo agoNone of these experiences would be possible in a "WoW clone" MMO. Only with the freedom of an immersive sim can these memorable moments happen. We could do it in 1999. Why has no one done it again? Why isn't there a BotW-engine MMO?
- prox 7mo agoI think Star Citizen might be the closest thing. It’s certainly unparalleled. There is an interesting talk with the techtool guy from last Thursday. https://www.youtube.com/watch?v=mmxmkx87qcE https://www.youtube.com/watch?v=mmxmkx87qcE
- jghn 7mo agoBecause this style of game appealed to two clusters of gamers. The first one is small and niche, and thus not profitable. The second one are the griefers who only want to play if they have victims available, which isn't going to happen in a small & niche game. These kinds of games *do* exist, they're just, well, small & niche as they've learned to either build in protections against griefers and/or stay small enough to not attract notice. If you find yourself in the first cluster and not the second, you may want to check out the latest project from Raph Koster, aka Designer Dragon from UO. [1] [1] https://starsreach.com https://starsreach.com