4 ms·
Interesting! It's stable on my machine. I wonder if this is due to floating-point differences.
by tyleo 8mo ago
Interesting! It's stable on my machine. I wonder if this is due to floating-point differences.
- danhau 8mo agoI‘m guessing it‘s somewhat framerate-dependent.
- andai 8mo agoOn my machine, the initial state isn't simulated. It only begins simulation when I touch it. At which point, the weight causes the bottom blocks to intersect each other significantly.
- FireInsight 8mo agoFor me, bottom blocks stay still while those on the very top fall down.
- Hamuko 8mo agoIf I open it, click on the background to activate the physics and just keep the tab open, pretty much all of the blocks that can collapse do eventually collapse.
- smikhanov 8mo agoThe Nebraska guy’s block remains surprisingly stable, even when the whole thing above it collapses. Very symbolic.
- tyleo 8mo agoMaybe that's what I'm seeing.
- rob74 8mo agoOne more pedantic nitpick: when a block gets wedged between two blocks at an angle, it gets slowly pushed out, although there is a lot of weight resting on the top block. That would be realistic only (maybe) if the blocks were made of ice, but not for other materials...
- withinboredom 8mo agoAnother reason not to let ice on the internet.
- clickety_clack 8mo agoCoefficient of friction is way too low.