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If you think about it, Godot fits very well and is very, very cross-platform. It brings somewhat more but you can strip it down to only the necessary, throwing
by mikeponders 7mo ago
If you think about it, Godot fits very well and is very, very cross-platform. It brings somewhat more but you can strip it down to only the necessary, throwing away the 3D stuff and keeping only what you use. It includes a scripting language and the GUI stuff. Someone could actually build a specific solution with it!
https://docs.godotengine.org/en/stable/engine_details/development/compiling/optimizing_for_size.html#detecting-used-features-from-the-current-project-and-disabling-unused-features https://docs.godotengine.org/en/stable/engine_details/develo...
https://docs.godotengine.org/en/stable/tutorials/editor/using_engine_compilation_configuration_editor.html#doc-engine-compilation-configuration-editor https://docs.godotengine.org/en/stable/tutorials/editor/usin...