2 ms·
Shouldn't raymarched sdfs be perfect for this? Simple primitive based geometry (spheres, cylinders) with no textures. I'm just wondering because the rendering f
by zokier 8mo ago
Shouldn't raymarched sdfs be perfect for this? Simple primitive based geometry (spheres, cylinders) with no textures. I'm just wondering because the rendering from speck/modernspeck seems kinda splotchy, and that should be avoidable?
- vlad_angelov 8mo agoIt should be avoidable even with the current approach based on impostors. The splotchy look seems related to how the AO is computed.