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It's not like most developers are wasting memory for fun by using Electron etc. It's just the simplest way to deploy applications that require frequent multipla
by cyberrock 8mo ago
It's not like most developers are wasting memory for fun by using Electron etc. It's just the simplest way to deploy applications that require frequent multiplatform changes. Until you get Apple to approve native app changes faster and Linux users to agree on framework, app distribution, etc., it's the most optimal way to ship a product and not just a program.
- close04 8mo ago> for fun Not for fun but for convenience (laziness occasionally?). Someone needed to "pay" for the app being available on all platforms. Either the programmer by coding and optimizing multiple times, or the user by using a bloated unoptimized piece of software. The choice was made to have the user pay. It's been so long I doubt recent generations of coders could even do it differently.
- hulitu 8mo ago> applications that require frequent multiplatform changes Maybe a bit of engineering and planning could help here. Shipping always half finished products is it usually not a recipe to success.