4 ms·
Nice! I wanted to do this sort of thing when I was playing around with 3D game programming in the late 90s / early 2000s, to capture how a wider FOV looks in mo
by shannifin 7mo ago
Nice! I wanted to do this sort of thing when I was playing around with 3D game programming in the late 90s / early 2000s, to capture how a wider FOV looks in movies. Alas, computers were too slow and I was too inexperienced anyway.