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Hugging Face Skills
- naillang 8mo ago[flagged]
- armcat 8mo agoI think you are spot on there, and I am not sure such things exist (yet), but I may be wrong. Some random thoughts: 1. Using the skills frontmatter to implement a more complex YAML structure, so e.g. requires: python: - pandas>=2.1 skills: - huggingface-cli@1.x 2. Using a skills lock file ;-) skills.lock
- fzysingularity 8mo agouvx probably is the way to go here (fully self-contained environment for each skill), and use stdout as the I/O bridge between skills.
- esafak 8mo agoSee the discussions at https://github.com/agentskills/agentskills/discussions https://github.com/agentskills/agentskills/discussions For example, on Proposal: AgentFile — Declarative Agent Composition from Skills + Filesystem-Native Skill Delivery https://github.com/agentskills/agentskills/discussions/179 https://github.com/agentskills/agentskills/discussions/179
- btucker 8mo agoAnthropic made it an open standard: https://agentskills.io/home https://agentskills.io/home
- rockostrich 8mo agoExcept they're still not accepting any feedback around AGENTS.md as a standard. You need to explicitly symlink CLAUDE.md to AGENTS.md in a workspace in order to Claude to work like every other agent when it comes to loading context.
- dvt 8mo agoI actually think SKILLS.md is such a janky way of doing this sort of thing, let alone the fact that's reliant on the oh-so-brittle Python ecosystem. Also way too much context/tokens being eaten up by something that could be piece-wise programmatically injected in the token stream. Imo a bad idea, but alas.
- PantaloonFlames 8mo agoWait - how are skills dependent on python? Isn’t python just an option ?
- dvt 8mo agoIt is, but to do the "useful" stuff, it's more or less mandatory. Either Python or bash scripts (which are equally as janky tbh).
- esafak 8mo agoIt is not dependent on any language.
- chasd00 8mo ago> is there a mechanism to pin a version, or is it always HEAD? Skills that evolve can silently break downstream workflows. don't forget these skills are just text that goes into the llm for it to read, interpret, and then produce text that then gets executed in bash. The more intricate and specific the skill definition the more likely the model is to miss something or not follow it exactly.
- ms170888 8mo ago[flagged]
- daturkel 8mo agoSkills in CC have been a bit frustrating for me. They don't trigger reliably and the emphasis on "it's just markdown" makes it harder to have them reliably call certain tools with the correct arguments. The idea that agent harnesses should primarily have their functionality dictated by plaintext commands feels like a copout around programming in some actually useful, semi-opinionated functionality (not to mention that it makes capability-discoverability basically impossible). For example, Claude Code has three modes: plan, ask about edits, and auto-accept edits. I always start with a plan and then I end up with multiple tasks. I'd like to auto-accept edits for a step at a time and the only way to do that reliably is to ask CC to do that, but it's not reliable—sometimes it just continues to go into the next step. If this were programmed explicitly into CC rather than relying on agent obedience, we could ditch the nondeterminism and just have a hook on task completion that toggles auto-complete back to "off."
- PantaloonFlames 8mo agoYou can publish scripts with skills you author, right? With carefully constructed markdown that should allow the agent to call tools the right way.
- Frannky 8mo agoI think unless you're doing simple tasks, skills are unreliable. For better reliability, I have the agent trigger APIs that handles the complex logic (and its own LLM calls) internally. Has anyone found a solid strategy for making complex 'skills' more dependable?
- plufz 8mo agoMy only strategy is what used to be called slash-commands but are also skills now, I.e I call them explicitly. I think that actually works quite well and you can allow specific tools and tell it to use specific hooks for security of validation in the frontmatter properties.
- chickensong 8mo agoIs it that the skills aren't being triggered reliably, or that they get triggered but the skill itself is complex and doesn't work as expected?
- RyanShook 8mo agoSo far my experience with skills is that they slow down or confuse agents unless you as the user understand what the skill actually contains and how it works. In general I would rather install a CLI tool and explain to the agent how I want it used vs. trying to get the agent to use a folder of instructions that I don't really understand what's inside.
- airstrike 8mo agoMost LLM "harnessing" seems very lazy and bolted on. You can build much more robustly by leveraging a more complex application layer where you can manage state, but I guess people struggle building that
- TeMPOraL 8mo agoCommon failure mode I've observed is people building a stateful harness for the LLM and then forgetting to tell the LLM about it. Leads to funny/disturbing results whenever the two "desync" in some way. Example: a plan/act division, with the harness keeping state of which mode is active, and while in "plan mode", removing/disabling tools that can write data. Cue a mishandled timeout or an UI bug that prevents switching to "act mode", and suddenly the agent is spinning for 10 minutes questioning the nature of their reality, as the basic tools it needs to write code inexplicably ceased to exist, then opting for empirical experimentation and eventually figuring out a way to reimplement "search/replace" using shell calls or Python or whatever alternative wasn't properly sandboxed by the harness writers... Part of this is just bugs in code, but what irks me is watching the LLM getting gaslighted or plain confused by rules of reality changing underneath it, all because the harness state wasn't made observable to the agent, or someone couldn't be arsed to have their error messages and security policies provide feedback to the LLM and not just the user.
- giancarlostoro 8mo ago> So far my experience with skills is that they slow down or confuse agents unless you as the user understand what the skill actually contains and how it works. In general I would rather install a CLI tool and explain to the agent how I want it used vs. trying to get the agent to use a folder of instructions that I don't really understand what's inside. For Claude Code I add the tooling into either CLAUDE.md or .claude/INSTRUCTIONS.md which Claude reads when you start a new instance. If you update it, you MUST ask Claude to reread the file so it knows the full instructions.
- umairnadeem123 8mo ago[dead]
- mccoyb 8mo agoSkills feel analogous to behavioral programs. If you give an agent access to a programmable substrate (e.g. bash + CLI tools), you write these Markdown programs which are triggered and read when the agent thinks certain behaviors will be beneficial. It's a great idea: really neat take on programmability, and can be reloaded while the agent is running without tweaking the harness, etc -- lots of benefits. `pi` has a great skills implementation too. I think skills might really shine if you take a minimal approach to the system prompt (like `pi`) -- a lot of the times, if I want to orchestrate the agent in some complex behavior, I want to start fresh, and having it walk through a bunch of skills ... possibly the smaller the system prompt, the more likely the agent is to follow the skills without issue.
- evalstate 8mo agoYes -- skills live in a special gap between "should have been a deterministic program" and "model already had the ability to figure this out". My personal experience leaves me in agreement that minimal system prompts are definitely the way to go.
- firemelt 8mo agoI really dont get skills at all is is just claude.md but for specific usecase?
- neurostimulant 8mo agoSkills are only loaded when you need them, so you’ll probably use fewer tokens overall compared to MCP servers or including them manually in your main AGENTS.md/CLAUDE.md file, which are always loaded in the system prompt.
- sothatsit 8mo agoI’ve had a great experience with CLI-related skills at work. We have written CLIs for systems like Jira, along with skills that document the CLIs and describe the organisation of Jira at our company. Claude Code loads these reliably whenever you mention Jira or an issue number. Alternatively, I’ve had less luck with purely documentation skills. They seem to be loaded less reliably when they’re not linked to actions the agent wants to take, and it is frustrating to watch the agent try to figure something out when the docs are one skill load away.
- jedisct1 8mo agoSame experience here. Documentation-based skills don’t really work in practice. They tend to waste tokens instead of adding value. CLI skills are also redundant when the CLI already provides clear built-in help messages. Those help messages are usually up to date, unlike separate skills that need to be maintained independently. If the CLI itself is confusing (and would likely be confusing for humans as well) then targeted skills can serve as a temporary workaround, a kind of band-aid. Where skills truly shine is when agents need to understand non-generic terms and concepts: unique product names, brand-specific terminology, custom function names, and other domain-specific language.
- sothatsit 8mo agoI strongly disagree about CLI help being a good enough solution. Skills with CLIs backing them is the gold standard right now for a reason. 1. Skills let the agent know the CLI is available because they get an entry in the context window. 2. They let you provide a ton of organisational knowledge and processes that the agent would have a hard time figuring out from the CLI alone. 3. It is just more efficient to provide quick information in a skill than it is to require an agent to figure out every detail from CLI help messages alone every single time.
- paperclipmaxi 8mo ago[dead]
- rukuu001 8mo agoSay it fast out loud - "Hugging Face Skills" - probably not the message Hugging Face wants to send.
- Ross00781 8mo agoThe tension between discoverability and flexibility is real. I wonder if there's room for a hybrid approach - structured skill metadata (think OpenAPI-style specs for inputs/outputs) that can be compiled down to markdown context when needed. This would let agents validate tool calls before making them, while still keeping the LLM-friendly text format for reasoning about when to use them.
- bandrami 8mo agoAt what point does it become computationally cheaper to just generate random elf binaries, test them against constraints, and iterate until they work as specified?
- KineticLensman 8mo agoSee 'genetic programming' for techniques that are sort of based on this idea. Typical approach is to have a problem representation (gene analogues) that can be used to create a population of different individual solutions. Test them all against a fitness function and retain those that are 'best' according to some metric. Then create (breed) some new individuals who have some of the characteristics of the winners, perhaps mutated somewhat, insert these into the population. Repeat until you have solved the problem or have a good enough solution. Challenges (apart from the time taken) are coming up with a good enough gene representation that captures the essence of the problem, building an efficient fitness function, and avoiding local maxima - i.e. a solution that is almost but not quite good enough, but from where you can't breed a better solution.,
- bandrami 8mo agoYeah I vaguely remember learning about those in grad school because Minsky deigned to cross the Charles and guest lecture for that one. It always seemed like you had to embed so many expectations in the reinforcement discriminators that you were basically still writing the program, just in an obnoxiously inconvenient way. Though I suppose you could make the argument that this is what diffusers are.
- neya 8mo agoI'm actually on the fence with skills. Vercel shared a study where they claimed skills performed actually worse [0] - than just injecting into the context directly via agents.md. Similarly, there was a paper recently that suggested the same [1] Of course, the classic response to these - even WITH the evidence is often "yOu'Re dOiNg iT wRonG". Does anyone actually have proof - where using skill.md is arguably better than not? Edit: Fixed company name, added link to Vercel's claim [0] https://vercel.com/blog/agents-md-outperforms-skills-in-our-agent-evals https://vercel.com/blog/agents-md-outperforms-skills-in-our-... [1] https://arxiv.org/abs/2602.11988 https://arxiv.org/abs/2602.11988
- evalstate 8mo agoI think the paper is saying specifically that it's redundant to include information about your coding repository when that information is otherwise available to the agent in higher fidelity forms (e.g. package.json). This makes sense - but not sure it's about Skills directly. For the former I'd be interested in learning more about that. From a harness perspective the difference would be the inclusion of the description in the system prompt, and an additional tool call to return the skill. While that's certainly less efficient than adding the context directly I'd be surprised if it degraded task performance significantly. I tend to be quite focussed with my Skill/Tool usage in general though, inviting them in to context when needed rather than increasing the potential for model confusion.
- neya 8mo agoHere you go: Sorry, I miquoted the company, it was Vercel, not Cursor. "A compressed 8KB docs index embedded directly in AGENTS.md achieved a 100% pass rate, while skills maxed out at 79% even with explicit instructions telling the agent to use them. Without those instructions, skills performed no better than having no documentation at all." https://vercel.com/blog/agents-md-outperforms-skills-in-our-agent-evals https://vercel.com/blog/agents-md-outperforms-skills-in-our-...
- evalstate 8mo agoGotcha - yeah, it removes the tool calling step so their content is always in context (noting they took action to try and reduce the size of that). The framing seems a little simplistic -- thanks for the link.