3 ms·
What are you being "misled" about exactly?
by izacus 8mo ago
What are you being "misled" about exactly?
- enjoykaz 8mo agoFrame gen creates frames the game engine never rendered. You see an enemy wind-up at an interpolated timestamp — react to it, and your input lands on the next real frame, up to 22ms later. At least that's my understanding of how it works — happy to be corrected.
- deleted 8mo ago[deleted]
- jaen 8mo agoDon't bother engaging with grandparent, LLM-generated comment which is a regurgitation of what bigyabai said upthread.