3 ms·
Pathfinding at scale is pretty much a solved problem. Spring. Recoil. SupCom. Starcraft. You can do that, for 10.000 units before you run into problems. https:
by indubioprorubik 7mo ago
Pathfinding at scale is pretty much a solved problem. Spring. Recoil. SupCom.
Starcraft. You can do that, for 10.000 units before you run into problems.
https://www.youtube.com/watch?v=2wxwIxz4PaY https://www.youtube.com/watch?v=2wxwIxz4PaY
- Onavo 7mo agoWhy is it so bad on sandboxes like Minecraft? Modded Minecraft has struggled with pathfinding for years.
- taskforcegemini 7mo agoI suppose 3d instead of 2d with destructible paths adds to the complexity