3 ms·
FWIW, there's also happened quite a lot of research on latency in academia - which that page seems to completely ignore. My group has been looking into that to
by raphman 7mo ago
FWIW, there's also happened quite a lot of research on latency in academia - which that page seems to completely ignore.
My group has been looking into that topic, too¹.
One of our most interesting findings (IMHO) was that for many USB devices, input latency does not follow a normal distribution but that each device has its own distribution of latencies for input events, including funny gaps².
However, with gaming hardware supporting 1000+ Hz polling, the effect of input latency should be negligible nowadays.
¹) https://hci.ur.de/projects/latency https://hci.ur.de/projects/latency
²) https://epub.uni-regensburg.de/40182/1/On_the_Latency_of_USB-Connected_Input_Devices_author_version.pdf https://epub.uni-regensburg.de/40182/1/On_the_Latency_of_USB...
- magicalhippo 7mo ago> quite a lot of research on latency in academia I recall reading about a study years ago that showed while response times are limited to around 150ms between stimulus and say moving a finger, the participants could consistently time movements with an accuracy of less than 10 ms or so (I forgot the exact number). Which I assume explains why consistent input lag is much better than variable input lag.