3 ms·
Any place where we can test the llm output without loading it on n64? Curious of what we can get out of those constraints.
by great_psy 8mo ago
Any place where we can test the llm output without loading it on n64?
Curious of what we can get out of those constraints.
- AutoJanitor 8mo agoOk I promised videos here is two. LLM had serious head issues with C and python x86 versus mips c. now coherent english. Phase two is chat interface so we can prompt without seeded prompts, check the code its real inference though! The Emulator ---------------------------------------------- https://bottube.ai/watch/shFVLBT0kHY https://bottube.ai/watch/shFVLBT0kHY The real iron! it runs faster on real iron! ---------------------------------------------- https://bottube.ai/watch/7GL90ftLqvh https://bottube.ai/watch/7GL90ftLqvh The Rom image ---------------------------------------------- https://github.com/sophiaeagent-beep/n64llm-legend-of-Elya/b https://github.com/sophiaeagent-beep/n64llm-legend-of-Elya/b... reply acmiyaguchi 19 hours ago | prev | next [–] This feels like an AI agent doing it's own thing. The screenshot of this working is garble text (https://github.com/sophiaeagent-beep/n64llm-legend-of-Elya/b https://github.com/sophiaeagent-beep/n64llm-legend-of-Elya/b...), and I'm skeptical of reasonable generation with a small hard-coded training corpus. And the linked devlog on youtube is quite bizzare too.