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Show HN: Snake and Foes – The classic snake game but with enemies and power-ups
- vunderba 8mo agoNice job. Honest feedback: *** Positives *** - Having a warning icon where enemies are coming from is a nice addition *** Negative *** - When going up the snake appears to be randomly wearing "shades". - Did you test the laser emit point from all cardinal directions? Because it's not coming directly from the snake's mouth when moving up or down. - Viewport resolution detection is messed up. The game properly scales but then asks me to "Rotate my device" despite being on a full desktop computer. *** Other *** - Snake comes with a set of expected conditions from players given its popularity. At first I was very confused why there wasn't a static item always on screen that would cause the snake to grow. Instead it appears to be time-based? Or possibly one of the bugs you eat? - You may want to make the boundaries more explicit with physical walls. I honestly thought it was going to be like asteroids where the game wrapped screens. - It's far too easy and the difficulty takes too long to ramp up. I would tune it a bit.
- AmbroseBierce 8mo agoI have fixed the negative issues you mentioned, including a faster ramp up of difficulty, feel free to check it out again.