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It needs to work in reverse. Instead of sending a video stream, send the app itself and run on the ATV (or equivalent), using your phone/tablet for control. The
by ConstantineXVI 14y ago
It needs to work in reverse. Instead of sending a video stream, send the app itself and run on the ATV (or equivalent), using your phone/tablet for control. The Apple TV is already using binned A5s and running iOS, this wouldn't be a huge leap.
- AJ007 14y agoOut of all of the players out there, Apple could do this the quickest and do it well. Something between an Android box from Google or a Steam console could come in second. Apple is 95%+ of the way there, they just have to provide a great user experience playing iOS games on the TV. As pointed out, Airplay is unusable due to lag. The output cord gets rid of the lag issue but is too short, cumbersome, and limited. As for Google or Valve, they have compatibility issues that will make for a rough ride. It could take perhaps a year or two before we started to see an adequate volume of games, and new games, that played natively at an acceptable level. I agree with the original poster, that this will not be "the next big seismic change." To me this is more about opening the console up to a far bigger market of developers, which helps to hasten to pace of innovation. That will make way for the next seismic change. Or, as I say in relation to my business "A giant leap ahead rather than many tiny micro percentage gains."