3 ms·
One of the side projects I'm pondering is a multiplayer chess variations site, with an engine flexible enough to handle modes like this (and 4 player, etc). A
by reitzensteinm 14y ago
One of the side projects I'm pondering is a multiplayer chess variations site, with an engine flexible enough to handle modes like this (and 4 player, etc).
A different variation would be promoted weekly, but you'd be able to play any of them whenever via email or real time.
Would that interest anyone here?
There is a great library of them here, except it's single player only which IMO takes a lot of the fun out of it:
http://www.pathguy.com/chess/ChessVar.htm http://www.pathguy.com/chess/ChessVar.htm
- romland 14y agoTo kill some time many years back we wrote a 32-player "chess" game. We had some slightly modified rules, most notably anyone can move themselves whenever they want to and "killing" the king was a matter of checking him for a specified amount of time (say, 10-15 seconds). It was still black vs white. The game turned out to be very fast paced, to the point where we had to add measures to slow it down. :) As I recall, it was written with the "board" as a separate entity from the pieces. The board contained the game-rules, for instance whether it was turn-based or not. Now, this is what got me thinking... The platform we used, allow for live recompiling and upgrading of objects -- so we indeed did go in and change the rules even as a game was running (which was kind of fun, just to mess with peoples heads). But I do think perhaps that could be a nice twist to have as a "service" as well -- the ability for people to design their own chess-rules by giving them a framework (like, standard board, standard knight, pawn etc). Naturally saved online, for public scrutiny. :) It would be be fun to see what people came up with. The target group for this may be somewhat limited. :-) A friend has a version of what we made hosted on his personal site, but I'm afraid to link to it because it'll probably bring down his server. Throw me a mail if you want the link.
- MetallicCloud 14y agoI started a project a while ago which was going to be a variant of chess. Basically where you started out normally, but you could upgrade pieces, and earn game credits to buy new pieces with better abilities, as well as make modifications to the board. I got the normal version of chess working, and got a few abilities working, but then got bored with it, I should have started with a 2D game. Lesson learned. http://www.metalliccloudgames.com/?page_id=8 http://www.metalliccloudgames.com/?page_id=8