5 ms·
TBH Mojang should have the resources to do that on his own, Minecraft is the best selling game of all times btw.
by norman784 8mo ago
TBH Mojang should have the resources to do that on his own, Minecraft is the best selling game of all times btw.
- Pay08 8mo agoI imagine it's far from the best-earning, though. It's a one-time purchase.
- galkk 8mo agoYou need subscription for multiplayer
- oliwarner 8mo agoI don't think that's right. A Realms sub gives you a private server to play on but you don't need that. You can host your own for free.
- dbetteridge 8mo agoNah, only if you're not willing to self host. I run a 6 person server on an Intel NUC, without major issue.
- bonesss 8mo agoSkins, media packs, servers, hosted realms, upsales through all consoles, multiple copies for multiplayer with/between your kids… also a mass revolving shit tumbler of account stuff on the backend that invalidated lots of old accounts… I bought during the beta for a lifetime of goodies, had to buy it again after the buyout, then again after an update to MS accounts wasn’t acted on, and then for the Switch. I’ve bought Minecraft 4 times, with another on the horizon if it keeps popular.
- asddubs 8mo agoall of that except realms is bedrock edition, not the java one. I'm honestly pleasantly surprised they haven't killed the java version
- Telaneo 8mo agoThat was probably their intention, but Bedrock has proven to be full of papercut sized bugs, and maintaining 1:1 behaviour with Java has also proven really difficult. Redstone is notably different/broken with the exception of trivial circuits. Until it's possible to convert your world to Bedrock and not have anything in your 'finished' world break, except maybe some giant Redstone machine or one or two known annoyanced, I doubt they'd do it. Mojang presumably still has some autonomy within Microsoft so long as the money keeps coming in, and Mojang presumably knows that pushing this too early is a bad idea. But Microsoft being Microslop, who knows, maybe they'll just do it anyway.
- Pay08 8mo agoI don't think 1:1 behaviour with Java was ever the intent. Redstone works differently due to a combination of different design choices, like not breaking in water (although I can imagine that being an accessibility thing for console players) and less technical debt, making things like movable tile entities possible.
- Pay08 8mo agoI don't know what you mean by media packs, but the server software is free, and I believe all of the skins and maps released by Mojang itself on Bedrock's marketplace are also free. It's the third-party stuff that costs money, although I assume Mojang takes their cut.
- Jean-Papoulos 8mo agoThey do have a bunch of add-ons now with Realms notably, but I wonder if this revenue goes to Mojang or to another Microsoft branch for tax reasons. To say nothing of derived media, plushies, Legos etc.
- Pay08 8mo agoFair, I completely forgot about Realms. I didn't know you could buy addons for them, though.
- npodbielski 8mo agoMy kids have minecraft caps, tshirts, pants, pajamas, hoodies, lego, pencils, toys and probably other 100 things I do not remember right now So no. It is not one time purchase.
- pdpi 8mo agoYou don't buy in-game money like GTA5, sure. Then again, you'll never see a group of pre-schoolers wearing GTA5 hoodies and hats and backpacks, and you can't watch the GTA film in cinemas.
- ieie3366 8mo agoMinecraft is extremely mismanaged, the fact that the java version is still the ”main” version after all these years is just crazy
- barrkel 8mo agoWhy is it crazy? Any rewrite that would be as flexible wrt mods would be shaped similarly.
- willis936 8mo agoJava garbage collection gets out of control when cramming 100+ poorly optimized mods together. The bedrock edition is great in theory but the proper mod API never appeared. Regardless, people have accomplished some really impressive stuff with commands, but it is an exercise in pain. The other issue with bedrock is it is far from feature parity with java. If these two things were hit then java could be reasonably retired. However we are decades too late in it being acceptable to introduce a breaking change to mod loading. So it's java forever.
- le-mark 8mo agoI always had trouble running bedrock as a household server. Specifically it would stop accepting connections and required daily restarts. Java was much more reliable.
- cogman10 8mo agoJava garbage collection is what's allowing those 100+ poorly optimize mods to be functional at the same time in the first place. Games with robust modding will almost always feature a garbage collected language which is what's primarily used for the modding. Consider this, if the mod interface was C/C++, do you think those poorly optimized mods could be trusted to also not leak memory?
- aleph_minus_one 8mo ago> Consider this, if the mod interface was C/C++, do you think those poorly optimized mods could be trusted to also not leak memory? Garbage collection does not solve memory leak problems. For example - keeping a reference too long, - much more subtle: having a reference to some object inside some closure will also cause memory leaks in a garbage-collected language. The proper solution is to consider what you name "poorly optimized mods" to be highly experimental (only those who are of very high quality can be treated differently).