8 ms·
There is a separate carve-out for breaking DRM for the purposes of "interoperability"[1], which (as far as I understand) is generally believed to include emulat
by cyphar 8mo ago
There is a separate carve-out for breaking DRM for the purposes of "interoperability"[1], which (as far as I understand) is generally believed to include emulators.
I also disagree more broadly with the initial moral indignation over a perceived violation of copyright law -- legality and morality are two different things, copyright law is meant to be a balanced trade-off between the public and creators but modern copyright laws are a travesty. What ever happened to the hacker ethos behind DeCSS and the anti-"illegal numbers" movement?
[1]: https://www.austlii.edu.au/cgi-bin/viewdoc/au/legis/cth/consol_act/ca1968133/s116an.html https://www.austlii.edu.au/cgi-bin/viewdoc/au/legis/cth/cons...
- charcircuit 8mo ago>will be done for the sole purpose of achieving interoperability It's for solely achieving interoperability. It only covers the development of the emulator. Using it to get a picture for explaining what a game is in the blog post is not DRM being broken for solely achieving interoperability. >What ever happened to the hacker ethos behind DeCSS and the anti-"illegal numbers" movement? In practice the idea that you can't break laws if you are doing things via a computer is fundamentally flawed.