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I'm not sure it's correct to say that the consoles haven't evolved. The fixed hardware hasn't changed since 2005/2006, but the software has been very nimble, es
by teamonkey 14y ago
I'm not sure it's correct to say that the consoles haven't evolved. The fixed hardware hasn't changed since 2005/2006, but the software has been very nimble, especially on the 360, which has had 2-3 very different iterations of its OS as it transitioned from games console to full multimedia device.
This console generation has been unusually long and one of the reasons is that the console makers got so much right this time that its taken a long time for the consoles to feel dated.
- kayoone 14y agoSince today anyone has to make cross-platform games to make a profit, the consoles are the lowest common denominator which enables them to stay in the game. On the other hand its holding the PC gaming market and hardware development back in a sense. I agree that the Software has enabled some innovation but still their ecosystem is still very hard to get into for developers compared to the iOS world for example.
- teamonkey 14y agoConsoles are not really holding the PC market back. Apart from fancier graphics, the big areas where the PC wins is fast mass storage[1] and fewer restrictions over net access[2]. Sure we could fill 4GB of memory somehow and find interesting ways to saturate as many CPU cores as we're given, but PC games so far haven't done anything really interesting with the extra power they have. [1] Data for a 360 game needs to fit on and run from one or more DVD; the PS3's larger blu-ray storage is slow. Cross-platform console games need to deal with those two constraints. [2] MMOs and social gaming are restricted on consoles.