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Does anyone know the history of auto-tiling in games? I know that Dragon Quest II (1987) had this feature for water tiles on the overworld, before it got back
by Dwedit 8mo ago
Does anyone know the history of auto-tiling in games? I know that Dragon Quest II (1987) had this feature for water tiles on the overworld, before it got backported to the North American version of Dragon Warrior 1.
- Morromist 8mo agoIt would be fun to know what the oldest autotiles game is. DigDug from 1982 had them I think. diggerfrom 1980 might have used them. There has to be some ancient ascii game that uses them. I'm sure they go back further than 1980. Edit: now that I look at Digger & digdug I'm not sure either of those used autotiles. But I do think you'll find some games that used them in the very early 80s.
- Morromist 8mo agoOk, I'm pretty sure 3D Monster Maze (1981) used an autotile system -albiet a very very different sort, that made 3d-looking tiles appear in the correct place. Is that a proper autotiler? I don't know, but the principle is pretty much the same. Anyway I'll bet there are old games still that are out there with auto-tiles.