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While unfortunate, to me this just says any user requested features aren't going to get merged anytime soon. As is, it already runs on windows/linux/mac, and wi
by nu11ptr 8mo ago
While unfortunate, to me this just says any user requested features aren't going to get merged anytime soon. As is, it already runs on windows/linux/mac, and will need to do so maturely for Zed to function. Therefore, to me, this isn't that big of a deal, and when they need things like web support (on their roadmap), they will then add that.
I'm curious... does anyone have any PRs or features that they feel need merging in order to use GPUI in their own projects? (other than web support)
- satvikpendem 8mo agoI recently saw a PR where the author implemented shaders but it was closed by the maintainers as the feature wasn't needed by Zed the editor.
- nu11ptr 8mo agoThanks. I probably could have answered my own question had I simply looked here: https://github.com/gpui-ce/gpui-ce/pulls https://github.com/gpui-ce/gpui-ce/pulls and here: https://github.com/zed-industries/zed/pulls?q=is%3Apr+is%3Aopen+gpui https://github.com/zed-industries/zed/pulls?q=is%3Apr+is%3Ao...
- satvikpendem 8mo agoSadly it doesn't actually look like gpui-ce has any activity, the maintainer merged one pull request (literally, #1) and then stopped. They should've just added more community maintainers to the GPUI repo directly rather than having a fork.
- nu11ptr 8mo agoYeah, why fork and create confusion if you don't plan to do anything with it?
- satvikpendem 8mo agoThe creator replied: https://news.ycombinator.com/item?id=47005761 https://news.ycombinator.com/item?id=47005761