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Show HN: WebGL vs iOS vs Android (MMO Game Framework)
- cultureulterior 14y agoWhat language?
- ashcairo 14y agoWeb versions's in JavaScript. Native version uses a C++ shared codebase, with Objective C and Java native hooks for the platform. The server uses Node and SocketIO, with the client side JavaScript handling the multiplayer communication logic, which is ran in a headless browser in the native applications. Future plans are to replace more parts of the performance insensitive native codebase with the JavaScript equivalent. I did a talk about the architecture last month at Velocity. I haven't gotten round to doing a write up on the contents of the slides yet, however you can access them here: http://cdn.oreillystatic.com/en/assets/1/event/88/Web%20_%20Native%20Cross-Platform%20Multiplayer%20Presentation.pdf http://cdn.oreillystatic.com/en/assets/1/event/88/Web%20_%20... Let me know if you'd like me to do one.