2 ms·
I'm curious to see how this will affect WGSL as used by WebGPU. It's probably not a bad idea if that gets replaced at some point, to make it even easier to port
by sagacity 8mo ago
I'm curious to see how this will affect WGSL as used by WebGPU. It's probably not a bad idea if that gets replaced at some point, to make it even easier to port shaders from native applications to ones running in the browser.